about us about us
We are game developers, artists, and community organizers dedicated to cooperative education and worker-led creative practice.
board of directors
- Adaora Ogbue (ON) - President and Chair
- Edival Oliveira Lago Filho (BC) - Vice-President
- Elisabeth Rose Astwood (QC) - Treasurer
- John Rathiganthan (ON)
- Kenzie Gordon (AB) - Secretary
- Nia St Nicolous (ON)
- You? Get in touch!
advisory board
- Sarah Nolan - conflict & accessibility support
staff

eileen mary holowka, PhD
co-executive director

Jennie Robinson Faber
co-executive director
eileen (they/she) is a queer and disabled white settler living on Treaty 1 territory in Winnipeg. They are a writer, game dev, and community organizer/advocate with a background in theatre, games, poetry, and health communications. They have a PhD in communication studies from Concordia University and have published extensively within and outside of academia.
They are a co-founder of both Weird Ghosts and Baby Ghosts with Jennie Robinson Faber, as well as a member of Gamma Space Collaborative Studio. They also work as the general manager of Infinite Ammo.
Jennie (she) is a queer white settler community arts advocate and organizer, software developer, and leader in the IDM industry for over 15 years. She co-founded the videogame arts nonprofits DMG Toronto (with Cecily Carver and Alex Leitch) and Gamma Space Collaborative Studio (with Henry Faber and Dann Toliver) in 2012. In 2015, she joined the board of the Toronto Media Arts Centre, and became its operations director in 2017.
She has served on a number of arts- and industry-related boards, with Ontario Creates, Museum of Contemporary Art Toronto, and the Academy of Canadian Cinema & Television, among others. She co-chaired the 2016 edition of IndieCade, presented at the Museum of the Moving Image (MoMI) in NYC.
ecosystem
Baby Ghosts provides cooperative governance education and pre-formation support. Gamma Space offers ongoing peer community and collaborative tools. Creators who participate in Baby Ghosts programs stay connected through Gamma Space's member cooperative. Each organization is independent.
studios
Teams and individuals who have participated in our cooperative education programs. Many have gone on to form cooperatives, develop shared governance practices, and create original work together.

A fully remote cooperative that aims to make life better through art. Working on SLAPPYBALL and a secret prototype project.

Eco-friendly Vancouver Island studio making artistically driven games that embrace diversity, inclusivity and sustainable living. Working on Moonshell Island.

A visual arts collective focused on VR/XR/AR, performing arts and theatre, intent on exploring new forms of storytelling.

Diver 2 Studios is a collaborative game development studio creating pulpy interactive experiences.

Ghost Orchids Studios is a Vancouver-based game development sociocratic co-op founded with a focus on accessibility, inclusion, and diversity, believing that like rare Ghost Orchid flowers, individuals require specific care and environments to flourish.
Undiscovered Country is a small studio focused on creating emotionally resonant games that address the emotional distance present in many contemporary games.

Vancouver-based studio focused on creating unique games inspired by extreme sports, unicycling, and classic action sports video games. Working on STREET UNI X.
Past participants may have gone on to form studios or cooperatives, but the Baby Ghosts program is educational and non-commercial in nature. Outcomes described reflect participants' independent work.











